Camp Clearing



A ferocious leader, and a determined cat. Duskstar would do anything to protect an apprentice. Even if he would lose one of his lives to do so. A small tabby. As the runt of his litter, he is one of the shortest leaders any of the clans ever had, or so he was told. He is a nice tabby brown, and has orange eyes, that bore into cats souls like bullets. He also enjoys listening to the kits of the clan squabbling and play fighting. Born a runt of his litter, Duskstar had to fight to get through his apprentice ship. He was trained by a cat with a physical disadvantage, and eventually was able to take down any enemy, despite his small stature. He then served under Fernstar like no one ever had. He fought many battles, saving kits and apprentices alike, and serving the elders whenever there was few, or no, apprentices. He treated every cat like they were his family. After Fernstar had his untimely death, Duskstar ventured to the Highstones, and was selected by StarClan. Every life was given by someone he knew, or heard about, including Brackenstar, and Fernstar himself.

Lives - 9


Will be chosen by Leader*Duskstar

Medicine Cat

Will be chosen by Dragonstar*SiteOwner


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TWCS is almost complete, and is also now open for Roleplay! Though we are still on Hiatus - that is, I'm still busy editing pages and adding new ones - you can all now join or re-join with characters you had before we became a canon-based site. I apologize for any inconvenience, and If you have any questions, feel free to message me about it!



ThunderClan: The skies are clear with plenty of sunshine, and prey is scurrying to get to fallen acorns and leaves.

ShadowClan: A biting wind chills any cat outside of the camp, and frost is beginning to appear on the marshy ground.

RiverClan: The sun shines brightly, warming the river waters and pelts of cats.

WindClan: Though the sky is empty blue, a freezing wind tears across the open moorland.

Season: Leaf-Fall


Toms; 4 She-Cats; 4

ThunderClan; 1, 0

ShadowClan; 1, 0

RiverClan; 1, 1

WindClan; 1, 2

Loners; 0, 0

Rogues; 0, 1